Recreation of Anglo-Saxon mint for Unreal engine, I created this in 3Ds Max and the materials made in Substance Designer for the roof and the rest textured in substance Painter.
The Unreal project contains a blueprint of the final building, I created a material in Unreal that uses the heightmap for parallax occlusion.
Files
https://drive.google.com/file/d/1J7r_-62vBnJ_bShFLMAtQIuQiaWzhsLH/view?usp=sharing